Who we work with

For teams that need an app to do real work

Our custom mobile app development services are aimed at people who know what the app is for and need a team to make it reliable on real phones, in real conditions, for years.

Founders and product owners

A product where the mobile app is the main way customers buy, book, track or communicate, and where the first release has to be scoped tightly.

Operations leaders

Field, delivery, inspection or sales teams still working from paper, shared spreadsheets or a tool that was never designed for a phone.

Companies with an existing web product

A platform customers already use in the browser, now needing a native companion app that shares its accounts, data and business rules.

Owners of an app built elsewhere

An app in the stores that has become hard to update, after the original team moved on. See mobile app maintenance & modernization.

Product thinking

An app is designed around moments, not screens

A technician finishes a job in a basement with no signal. What the app does next decides whether it gets used. We design those moments first: what is saved, what waits, and who is told.

  1. Work without signal

    The visit, checklist and customer details were downloaded in the morning. The app says plainly that it is offline and keeps working.

  2. Stored on the device

    Capture and keep

    Photos, notes and the customer signature are stored encrypted on the phone and queued. Nothing is lost if the app is closed.

  3. Synced when signal returns

    Sync and notify

    When the phone reconnects, the queue uploads in the background. The office gets the report, and the technician sees a confirmation.

Interface images are illustrative examples with fictional data, not client projects.

Platforms and approach

Native, cross-platform or one platform first

There are three sensible ways to put an app on iPhones and Android phones. The right one depends on your users, your budget and how much the app relies on each platform's own capabilities, not on which technology is fashionable.

Two native apps

Native mobile app development: separate apps in Swift and Kotlin, each using its platform's own toolkit and conventions.

Fits when
The experience depends on platform capabilities, performance is critical, or each platform has a dedicated team.
Trade-off
Two codebases to build, test and keep in step.

One shared codebase

A single Flutter or React Native codebase for both apps, with native code for features that need it.

Fits when
Both platforms are needed from launch and most screens are forms, lists, content and transactions.
Trade-off
New OS features may need native work, and framework upgrades become part of maintenance.

One platform first

Launch on the platform most of your users carry, then add the second once the product has proved itself.

Fits when
Your audience leans clearly to one platform, or you want to learn from real use before doubling the scope.
Trade-off
Part of your audience waits; the backend should be ready for the second app from the start.

Already decided on a framework? See Flutter app development or React Native app development.

Development scope

What a mobile app project can include

Scope is agreed per project. Most clients want mobile app design and development services from one team. You can also engage us for one part, such as design only, a backend for an app your team builds, or taking over a live app.

Product discovery

  • Users, journeys and first-release scope
  • Platform and approach recommendation
  • Integration and data inventory

Mobile app UX/UI design

  • Flows and clickable prototype
  • iOS and Android conventions respected
  • Design system and accessibility

App development

  • Native or cross-platform build
  • Offline data, notifications, deep links
  • Device features: camera, location, biometrics

Backend & APIs

  • API designed for the app
  • Sign-in, roles and admin panel
  • Integrations with CRM, ERP, payments

Testing & release

  • Automated tests and real-device testing
  • Beta builds for your team
  • App Store and Google Play submission

After launch

  • Monitoring crashes and performance
  • Updates for new OS versions
  • Further releases from the backlog

Backend and integrations

The system behind the app

Most of what users experience as "the app" happens off the phone. Mobile app backend development services cover sign-in, the API, data, notifications and third-party services, and it is planned together with the screens rather than after them.

On the device01

  • App interfaceiOS and Android screens, navigation, accessibility
  • Local database & offline queueWorks without signal, syncs later
  • Secure storageTokens in Keychain / Android Keystore

Your backend02

  • API for the appOne versioned entry point for both platforms
  • Sign-in & tokensOAuth 2.0 / OpenID Connect, refresh, revocation
  • Business logic & jobsRules, background work, notification triggers
  • Database & file storageRecords, photos, documents
  • Admin panelWeb back office for your staff

Third-party services03

  • Push deliveryApple Push Notification service, Firebase Cloud Messaging
  • PaymentsIn-app purchase or a card processor, depending on what is sold
  • Analytics & crash reportingUsage events, crashes, performance

Release pathCI build & signingBeta testingStore reviewGradual rollout

Illustrative architecture of a typical custom mobile application. Components vary by project.

One API, both apps

A versioned API designed for mobile keeps old app versions working while new ones roll out, which matters because users update at their own pace.

Security on the device

Tokens live in the platform's secure storage, personal data is encrypted at rest, and sessions can be revoked from the server when a phone is lost.

Fits your systems

Where data already lives in a CRM, ERP or billing system, the backend connects to it through API integration rather than duplicating it. Larger organizations should also see enterprise mobile apps.

Release and updates

How an app reaches the App Store and Google Play

Every release goes through the same stages, on both stores. We prepare apps for review from the first sprint, with privacy declarations, test accounts, store listings and signing in place. Then we release gradually, so a problem reaches a small share of users rather than all of them.

App Store

iPhone, iPad and Apple Watch apps

  1. Build & signCI builds the release, signs it with your distribution certificate and uploads it.
  2. TestFlightYour team and invited testers install the exact build that will ship.
  3. App ReviewApple checks the build, privacy details and store listing before release.
  4. Phased releaseAutomatic updates roll out to users gradually over seven days; it can be paused.
  5. MonitorCrash reports, performance and ratings decide whether the rollout continues.

Google Play

Android phones, tablets and foldables

  1. Build bundleCI produces a signed Android App Bundle; Play generates optimized APKs per device.
  2. Testing tracksInternal and closed testing tracks put the build on real devices first.
  3. Play reviewGoogle reviews the release against policy, target API level and data safety declarations.
  4. Staged rolloutThe update reaches a chosen percentage of users first and can be halted.
  5. MonitorAndroid vitals show crash and ANR rates by device and OS version.
  • Automated
  • Review or decision point
  • Live with real users

How a project runs

Staged, with something to install at every step

Each stage ends with something you can review and decide on. From the build stage onward, that is an app on your own phone, not a status report.

  1. Start

    Conversation

    Your users, goals and constraints, and an honest view on whether an app is the right answer.

    Agreed next step
  2. Discovery

    Scope & approach

    Journeys, platforms, data, integrations and the first release, written down together.

    Scope and estimate basis
  3. Design

    Prototype

    Key flows as a clickable prototype, tested with people who will use the app.

    Approved prototype
  4. Build

    Iterative build

    Short cycles with installable builds through TestFlight and Play testing tracks.

    Working builds on your phone
  5. Launch

    Release & evolve

    Store submission, gradual rollout, monitoring, then the next release from real usage.

    Live app and a backlog

Delivery team

Who builds your app

If you were planning to hire mobile app developers one by one, consider the alternative: a delivery team sized to the project, covering product, design, platform engineering, backend and testing. The team stays accountable for the result, not just for hours.

Team composition and engagement terms are agreed per project.

  • 01

    Product lead

    Owns scope and priorities with you, runs demos and keeps the first release focused.

  • 02

    Product designer

    Turns journeys into flows and screens that follow each platform's conventions and accessibility guidance.

  • 03

    Mobile engineers

    iOS and Android specialists, or cross-platform engineers with native experience for the parts that need it.

  • 04

    Backend engineer

    Builds the API, sign-in, notifications and integrations the app depends on.

  • 05

    QA engineer

    Automated tests plus testing on real devices and OS versions your users actually have.

You own
Source code, design files, App Store Connect and Google Play Console accounts, signing credentials and analytics data.
You see
Every build, the backlog, and the reasoning behind technical decisions, recorded as short decision notes.

Starting points

New product, or an app you already have

Starting from an idea

New

Mobile app development services for startups should deliver the smallest release that proves the idea, without a codebase that has to be thrown away afterwards.

  • Discovery that cuts scope to one core journey
  • Prototype tested with users before it is built
  • An architecture that can grow past the first release

For a deliberately minimal first version, see mobile app MVP development.

Extending what exists

Existing

Companies with a live app or a web platform need the mobile work to fit what is already there.

  • Takeover audit of an existing app before any changes
  • Mobile app for an existing web product's accounts and data
  • Gradual modernization instead of a risky rewrite

See mobile app maintenance & modernization.

Budget

What drives mobile app development cost

We don't publish fixed prices. Two apps with the same label can differ several times over in effort. An estimate becomes meaningful once these factors are understood, and that is what discovery is for.

The estimate we give is tied to a written first-release scope, so you can see which decisions change it.

Number of user journeys

Each distinct flow, such as onboarding, booking, payment or reporting, adds screens, states and tests on two platforms.

Platforms and approach

One platform, a shared codebase or two native apps change the size of the engineering team and the testing effort.

Offline and sync

An app that must work without signal needs local storage, conflict rules and background sync. Often this is the largest single item.

Backend and integrations

Whether an API exists, and how many systems the app must talk to, often outweighs the screens themselves.

Security and compliance

Payments, health or financial data and enterprise sign-in add review, testing and documentation.

Life after launch

Yearly OS releases and store policy changes make maintenance a recurring cost, so plan for it from the start.

Questions

Frequently asked questions

How much does it cost to develop a mobile app?

It depends on a handful of factors more than on the app's category: how many distinct user flows the first release needs, whether you need one platform or two, how much the app must do offline, how many systems it connects to, and whether a backend and admin panel have to be built as well. Two "booking apps" can differ several times over in effort.

We don't quote from a feature list alone. After a short discovery we give an estimate tied to a written first-release scope, so you can see which decisions move the number. The cost drivers above are the ones to think through first.

How long does it take to build a mobile app?

A focused first release is usually measured in months rather than weeks, and most of the variation comes from scope, integrations and the time needed for decisions on your side. Store review adds days, not weeks, when the app is prepared for it. We plan in short cycles with a working build you can install throughout, so progress is visible rather than reported.

Should we build for iOS, Android or both?

Start from your users: if analytics or market data show a clear majority on one platform, launching there first is a legitimate way to learn sooner. If you need both from day one, a shared codebase often makes sense; two native apps make sense when the experience depends heavily on platform-specific capabilities. Our cross-platform app development page compares the options in detail.

Do you offer mobile app design without development?

Yes. Our mobile app design services can be a separate engagement: research, user flows, a clickable prototype and a design system that follows iOS and Android conventions, handed over in a form your own developers can build from. Many clients use it to test an idea with real users before committing to a build.

Who owns the code, the store accounts and the signing keys?

We recommend that you do, and we set projects up that way: the source code lives in your repository, the App Store Connect and Google Play Console accounts are registered to your organization, and signing credentials are stored in your systems. That keeps you independent of any vendor, including us. The exact terms are set in the contract.

Can AI tools build our app instead?

AI tools can produce screens and simple prototypes quickly, and AI assistance speeds up parts of engineering work. A production app still needs decisions that tools don't make for you: data and offline design, security of tokens and personal data, store policy compliance, testing on real devices and a plan for updates. If an AI-generated prototype exists, it can be a useful starting point for discovery.

How do we choose a mobile app development company?

Rankings of mobile app development companies in the USA are a starting point, but whether you talk to a mobile app development agency or a larger mobile application development company, ask to see how they would approach your app rather than a list of logos: which platform approach they recommend and why, what they would build first, how they test on devices, who owns the store accounts, and what happens after launch. A good partner will also tell you what not to build. The answers to those questions say more than ratings do.

Planning a mobile app?

Tell us who will use it, what it has to do and which systems hold the data. We'll suggest a sensible first release and the approach that fits it.

What happens next

  1. Tell us who will use the app and what it has to do.
  2. We suggest a first release and the approach that fits it.
  3. You get an estimate tied to a written first-release scope.
Mobile app developmentDiscuss your app