Usually shared
One codebase- Screens, components and navigation
- App state, validation and business rules
- API client, caching and offline storage
- Analytics events and feature flags
- Most unit and widget/component tests
Cross-platform app development
A shared codebase can deliver your iOS and Android apps with one team and one release rhythm. Comtau builds cross-platform apps with Flutter or React Native and writes native code where the shared layer can't do the job.
iOSNavigation bar, wallet sheet
AndroidTop app bar, payment sheet
Shared code · both apps
Illustrative example - not a client project
Know what you are buying
"Write once, run anywhere" is only partly true. Knowing where the line sits is what makes cross-platform estimates reliable.
Compare the approaches
Four ways to put one product on iOS and Android, comparing native code with the main cross-platform app development frameworks on the questions that decide the choice. The two middle columns are what most people mean by cross-platform app development services.
| Question | Two appsNative (Swift + Kotlin) | Shared codeFlutter | Shared codeReact Native | Web in a shellHybrid (WebView) |
|---|---|---|---|---|
| Language | Swift, Kotlin | Dart | TypeScript / JavaScript | HTML, CSS, JavaScript |
| How the UI is drawn | Platform UI frameworks | Own rendering engine draws every pixel | Real platform components, driven from JavaScript | A web page inside the app |
| Platform look & feel | Exact | Consistent across platforms; native look needs care | Native components by default | Web-like unless heavily styled |
| New OS features | Day one | Via plugins or platform channels | Via libraries or native modules | Via plugins, often later |
| Team you need | iOS and Android specialists | Dart developers plus native help | React developers plus native help | Web developers |
| Fits well | Platform-heavy apps, top-tier polish, separate platform teams | Custom branded UI, identical design on both platforms | React teams, sharing logic with a web app, over-the-air fixes | Wrapping an existing web app, internal tools, content |
| Watch out for | Two codebases to keep in step | App size; framework and plugin upgrades | Dependency upkeep; native module quality | Performance and offline limits |
Two apps
Shared code
Shared code
Web in a shell
Kotlin Multiplatform is another option: it shares business logic while keeping native UI on each platform. It suits teams that already have strong native developers. For apps used by company staff, with single sign-on and MDM distribution, see enterprise mobile app development.
React Native vs Flutter
Both are mature, widely used and backed by large companies: Google maintains Flutter and Meta maintains React Native. The deciding factors are usually your team and your interface, not raw capability.
Choose Flutter when
Choose React Native when
An honest limit
A shared codebase is a means, not a goal. In these cases two native apps, or native on one platform first, usually serve you better.
Games, 3D, AR and complex real-time visualizations depend on platform graphics frameworks.
When widgets, watch apps, keyboards or system extensions are the core of the product, most of the code is native anyway.
Strong iOS and Android teams are an asset. A framework migration should solve a real problem.
Release
The code is shared, but each store has its own review, rollout controls and monitoring. We run both lanes from the same pipeline, so versions stay aligned.
iPhone, iPad and Apple Watch apps
Android phones, tablets and foldables
What we deliver
Cross-platform projects include everything a native project does, plus the extra discipline of keeping two platforms honest.
Questions
It means building the iOS and Android versions of an app from one shared codebase, usually with Flutter or React Native, instead of writing two separate native apps. The shared code covers most of the interface and logic. Smaller native parts handle platform-specific features. You get two apps in the stores, built and released by one team.
For most business and consumer apps, users won't notice a difference: both Flutter and React Native compile to native code and render at the display's refresh rate when built well. Gaps show up in heavy graphics, complex animations on low-end devices, and very large lists if they are handled carelessly. Those cases are known in advance, and we flag them during discovery.
There isn't one best framework, only a better fit, which is worth remembering when a cross-platform app development company offers only one. Flutter suits apps with a custom, branded interface that should look identical on both platforms. React Native suits teams that already work in React and TypeScript, apps that share logic with a React website, and products that benefit from over-the-air updates. The comparison above covers the details.
"Hybrid" usually means a web app running inside a native shell (WebView), for example with Ionic or Capacitor. Cross-platform frameworks like Flutter and React Native produce native interfaces instead. If you are looking for hybrid mobile app development services to wrap an existing web app, that can be a reasonable shortcut. For apps people use daily, a cross-platform or native app generally feels better and has fuller access to device features.
Yes, and it rarely needs a big-bang rewrite. Both frameworks can be added to an existing native app screen by screen, so the most-used flows move first while the rest keeps working. We usually start with an audit of the current apps to decide whether migration pays off at all. See maintenance & modernization.
Usually less than two separate native apps, because most of the code, tests and design work are shared, and one team ships both releases. It is not half the cost. Platform-specific features, testing on both platforms and two store submissions remain separate work. The savings are largest when most screens are standard.
Describe your app, your users and your team. We'll recommend native, Flutter or React Native, and explain the trade-off in plain terms.